Vengeant cascade on shrapnel ballista might mean 20 stacks of poison per shot per totem with pierce. and then somehow are able to travel 2x the maximum distance to. Lightning Strike is a melee strike attack. A bit of investment in AoE ensures all returning projectiles overlap on bosses if you stand close to them. 0. (The nerf is on the price that is higher now) -Projectiles deal 40% less damage at gem level 1, and 30% less damage (from 40%) at gem level 20. dps that now has 10 mill dps, and the only non-trash item in that build is a 620 pdps 2h sword (which is also bad). This is quite a big nerf in my view as this build is still a bit of a glass. There is even a picture available where you can see comparisons between each combination. ; Anointments on equipment take up the enchantment slot. Vengeant. It gives - 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets*Twitch: YT: we will talk about the final content of this November POE 3. With vengeant cascade infinite pierce it at least would've made some sense. You could already do it with Vengeant cascade, 1 pierce or chain, Tornado asenath's and stay close to the target: 4 hits per arrow fired (tornado, enemy, tornado, ground. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. Crit multy might be better. Huge free dps boost. [PoE 3. With this guide, you should have a higher level. 5. Reply reply temculpaeu • That is my guess as well, trinity, cascade, ballista, they all need to be manually. Idk about whirling blades but Venom Gyre is better at everything. In today's video, we'll be. The skill in question requires two golden oils and. Split projectiles flying. The difference here is that they. To back up our potent single target, Juggernauts are an immovable object that can face tank virtually everything. Least based gigachad POE enjoyer Yeah the keystones are nutty. Lightning Arrow is much worse in PoE 3. Using a synthesised claw with "Adds # to # Cold Damage to Attacks with this Weapon per 10. • 4 days ago. If so, it'll be an insane bossing skill for sure, especially with Savior/Paradoxica in endgame. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. The last 2 years have been rough and in the last year in particular we've been getting so much nerf and clawback that it's hard to see where. This also got easier though, as darkness enthroned belt can now roll over 75% increased effect (up to 100) for easier poison capping. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. many of the non-spark variants are kind of gimmicks. PoE players: Our game has a wide diversity of builds. Lethality Is likely your best choice now that Vengeant Cascade is gone. 7:07-9:02 Third Kill - vengeant cascade with Faster Projectiles instead of Vicious Projectiles 1m55sThat's not very efficient and makes the support gem (or battlemage) fairly weak. Vengeant Cascade not causing Frost Blades projectiles to return if they hit nothing In testing both in Standard and in Crucible, a character with Frost Blades and an amulet anointed with Vengeant Cascade is able to attack a single enemy, causing the projectiles to fly out from behind them, however they do return unless they hit another. The average damage on POB is per each individual arrow. Report Account: Report Type. Vengeant cascade, ballistas, rage/berserk, ailments for taming, gale force, trinity. Accuracy based on INT - makes it so you can ignoire accuracy nodes and still always hit. I guess. 1% representation, which is lower than skills like dominating blow. 8. May 19, 2023 In this article, we’re going to be talking about Vengeant Cascade. blauli • Inquisitor • 7 mo. The power and popularity of Vengeant Cascade has many players wondering how to get it. Exposure, power and frenzies, onslaught. . 5. Return should occur at the end of all other actions, only when the projectile would be destroyed. The addition of +2 proj on tree along w/ Deadeye +2means that you can ditch GMP/LMP for clear, Vengeant Cascade + LA mechanic makes for exceptional coverage. So my math most definitely is flawed somewhere, but IMHO the DPS "feels" pretty close to it - pinnacles are vanishing haha soon I will be doing Ubers, just need a couple more points. Spectral Shield Throw Deadeye (SSF) - Journey To Amazing Build In POE 3. Posted by 6_din_49 on Apr 21, 2023, 5:21:34 PM. Posted by DiabloImmoral on Apr 4, 2023, 4:36:52 PM. Maybe have a "returning projectile deals 50% less damage" kind of nerf. for daily live streamsIntroduction0:50 Mechanics1:50 Skills 2:20 Thoughts2:40 Testing3:20 Gameplay4:10 OutroGoogle Doc w/ Oil Combinations: of Sk. POB (not done yet)"Build Revie. 5% x 10 damage = 425% damage. On top o. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. POB Leveling (Included my current setup) : Daily Stream End :Day1 : : totems used to be very meta several years ago, but they have mostly been a niche build for the past few years. Secondary projectiles of TS never returned AFAIK, same for scourge arrow. 5 – Mathil’s Ice Shot Deadeye. Boom! Doubled hits. We can also see a few of the notables that aren't naturally able to be allocated on the passive tree in Vengeant Cascade and Tribal Fury. A place to talk about POE builds, mechanics and interactions. Ensnared enemies always count as moving, and have less movement. r/PathOfExileBuilds • 5 Different Speed Leveling Campaign Builds Featuring Ignite Elementalist, Rage Vortex + Bladestorm Berserker, Phys Dot Scion, Storm Burst Totems Hiero, and Pyroclast Mines SaboteurRequirement: Any amulet with Vengeant Cascade annoint (I bought one non-good that lead me to yellow/early red maps on day 3 for 2c, farmed blight to make myself one way better afterwards). Penetrate 1% Elemental Resistances per 15 Omniscience. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing. The few I have found are extremely pricey and people don't respond in my pleas to test some stuff for me. I followed Pals' TR Ballista build and after a week liquidated my gear and got back approximately 16 divs and another 9 divs worth of chaos. Vengeant Cascade 100% needs to be nerfed. Feel free to. Welp i guess BOTH nimis and vengeant cascade dead for exploding projectiles. At this point I would have taken even nerfs. Tornado Shot is the same as before. " It's pretty much dead node without returning projectiles support. Anything that changes the angle on the arrow on single target is bad. Probably worth picking up a talisman with Vengeant Cascade and trying it out before committing to it though. Indigo Oil. Eye of Winter. And for some unkwon reason on the left of the enemies seems. I think that Vengeant Cascade check if those skills can chain because of Molten Strike and the Wildfire interaction. A place to talk about POE builds, mechanics and interactions. Balance changes coming to Warriors and Field Items. This ends up looking like a laser when used with skills like Barrage, however the real stars here might be skills that trigger secondary effects on every hit. 22 Best Blast from the Past Builds - Top 5 Best Builds for Blast from the Past in Path of Exile 2023Corrupting Fever Champion is a top-tier map blasting build in POE 3. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter build with endless upgrades, easy ranged playstyle, fastest map clearing league starter, great single target damage with Artillery Ballista. 22) it is kind of like in Sanctum again. That being said I could see some weird spaghetti code where the floor is coded as an enemy to proc chain bounces for molten. This Notable Passive Skill offers a unique mechanic that can greatly enhance projectile-based attack builds. Glacial Cascade Spell, AoE, Cold, Physical Level: (1-20) Cost: (10-20) Mana Cast Time: 0. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. New notable Vengeant Cascade causes: "15% increased Projectile Speed, Attack Projectiles Return to you from final Target, Returning Projectiles Pierce all Targets". 142K subscribers in the PathOfExileBuilds community. It also requires pierce so yeah it doesn't work with Kineticism anyway. Forum Index » Gameplay Help. Multiple copies of the same oil are additive. 14 Standard. Removal of massive amount of duration from the tree, particularly for ignite. 3. People have had their fun with it, now it needs to go. Acquisition. Unfortunately eternal damnation got removed but I’m extremely tanky and deal really good dps in my eyes. Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile DamageConverts 3% of. 【流放之路】3. It will make projectiles split out in a circle and with Vengeant Cascade all projectiles return to the source (you or your totem). Sniper’s Mark is a active skill gem. 95% less damage. Tornado Shot is the same as before. I really wanted Vengeant Cascade to help, especially after the change, but when I tried it with generic knockback and pierce it bricked Sniper's Mark (also used other skills, didn't really end up any better) and the damage outside of bosses is already really high. Result. It might not be the final PoE league but I feel like this is the last stand. . Sniper’s Mark PoE. Bringing back this old skill due to the new Vaal version designed to solve Ice Shot’s issues, lack of single target damage, combined with the impossibly brokenness of Vengeant Cascade, makes this for a fantastic build. Hey wondering if anyone has an amulet with this mod on. In today's video, I'll be crafting a mana reservation helmet for my Vengeant Cascade Ele Hit Deadeye build in PoE 3. Attack Damage: (100-150)% of base. . Nimis. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Some version of vengeant cascade splitting steel or some version of exploding totems. Have you tested Vengeant Cascade with it? Will it add damage to a single target? Also Innervate support proc only from Herald of Ice? thx. PoE 3. What made nimis and vengeant cascade good is that you didn't have the opportunity cost of a link so it. This notable really only helps with. Yep, and its main downside (the self damage) basically encourages players to pick the tankiest ascendancy in the game. [last edit] And I guess voidfletcher is basically just a statstick type quiver, the flat extra cold damage is nice. The skill in question requires two golden oils and one amber oil. Reply. 22 Best SSF Build Tier List! PoE 3. You take increased damage from projectiles, and projectiles that hit you will. DodgyThingy • 4 yr. With Vengeant Cascade we get a massive shotgunning setup. Here's the proof. vengeant cascade requires a target to return (and exhaustion of normal projectile mechanics--pierce, chain, fork). Vengeant Cascade. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. Probably got something to do with normal PoE balance patch being bone dry. 00% Effectiveness of Added Damage: 120% Requires Level 12 An arc of lightning stretches from the caster to a targeted enemy and. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. ninja 50 Div is fine there aren’t any big items like ashes/omni required. Tornado can only be hit for 1. This support makes projectiles return to you, getting double hits on enemies, and gives you maximum distance damage from Far. Toxic Rain (either selfcast or ballistas) Have good clear good dmg good sustain good tankiness good speed. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. First we need to understand how to abuse vengeant cascade in single target setups. ThisIsWorldOfHurt • 6 mo. The Icy Wave is the only attack projectile, so it should work, but not sure you'll get that much use from it as returning projectiles can't hurt the same target twice. We can also see a few of the notables that aren't naturally able to be allocated on the passive tree in Vengeant Cascade and Tribal Fury. There was a speculation about a certain projectile speed threshold when the ice blades return while using the Vengeant Cascade annointment. 1. com GGG, There is no way the "Vengeant Cascade" anoint goes live without a nerf, right? With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. Vengeant Cascade abuse continues before its gone!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscri. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). "The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. you can try kb cf champ also, but generals on juice maps could be rough. Kinetic Blast Attack, Projectile, AoE Level: (1-20) Cost: (15-16) Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% AoE Radius: 14 Requires Level 28 Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area. Projectiles no longer return to you, they return to the other side of the screen. It will make projectiles split out in a circle and with Vengeant Cascade all projectiles return to the source (you or your totem). 22. Is Vengeant Cascade Good In POE 3. EDIT: poe ninja basically. Vengeant cascade annoint + pierce is absolutely nuts and it will double your dps on clear setup. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. (I'm not using Wildfire). hell, the vengeant cascade nerf would have had to have taken much more time than the ascendancy changes. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. So much good stuff Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). ThisIsWorldOfHurt • 6 mo. Man, ranged poison got multiple changes in a patch with barely any changes: -vengeant cascade annoint removed, support added at -70% dmg so we lose a support for this probably. ninja • 6 mo. [Question] Does Vengeant Cascade allow the projectiles from Venom Gyre (When used with whirling blades) to return and hit again? Been looking everywhere and I can only. Poison Storm Rain straight nerf, not because of temporal chains, but because of Strength of Blood changes. . LevellingMight need some testing, but it seems likely that Vengeant Cascade will be good with Spectral Helix. i played a strength stacker poison molten strike assassin a long time ago and it was really fun. Now that we have a way to make all strike skills into boneshatter lets make all ranged into boneshatter as well, whenever you attack your returning projectiles are able to kill you, good luck to the builds with 1 mil + damage! 0. Sorry it took a while to update, but with the changes to "Vengeant Cascade", and with no first hand experience with how "Returning Projectiles Support" would work, I didn't know if the build would still be viable or not. Hey guys, the league is going to end soon, so we're messing around with underused skill and play some meme builds ~ Here's one of our epic build discovery us. Without return, it does 100% damage with no further hits on a single target. Topaz Ring Requires Level 48 + (20-30)% to Lightning Resistance + (30-50) to Dexterity. Spectral Helix Attack, Projectile. Nimis. 77% Deadeye and 14% Raider. 22 Krangled Passive Tree: Ascendency Nodes (Effect), Keystones, Notables in November Event 2023; PoE 3. Quote this Post. Vengeant Cascade. Hey ya'll ! Wanted to share with u guys a tips on getting huge DPS using any bow skills ! :) // How Hydro + Vengeant Cascade Works? //1. Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. 00% Effectiveness of Added Damage: 125% Projectile Speed: 560 Launches unpredictable sparks that move randomly until they hit an enemy or expire. Result. . PoE Discord (#wiki) in: Versions. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. ninja • 6 mo. It shows the 11 anoint only nodes like Vengeant Cascade. Returning projectiles pierce all targets. rasmuskl poe. Pathfinder would make clearing much easier, though either ascendancy would work if spending a fortune on grabbing either the poison prolif or +2 projectile jewels from each other. 3. s. ninja because a content creator for some reason thought it would be a good idea and made a video about it at league start. ago. Bulk Divine Orbs on the stock. Thanks for watching guys, hope you have a great time with the build!Current POB: to @BehindEyesGamingPOE , check his chan. 13 version of harvest WILL be added back in game. I hope they don't kill the interaction. 22 Best Late League Start Build - Top 6 Most OP Builds for Trial of Ancestors. 70 sec Critical Strike Chance: 5. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. And on top of that it kinda double dips off of attack speed (more AS = more trauma = more base damage, and you still get to attack faster). About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all. And tornado moves makes it more annoying to hit. You do this so that you pierce the boss, then the arrow comes back to you to hit the boss again. thing pretty quick. Huge undocumented nerf to Nimis KB. To be honest, I didn’t know the specific build I wanted to make before making a new build. Discussion. ago. 5 div invested, was hoping VengCasc would help kill tanky essence monsters a bit faster for me. For ruthless. You have the following options: 1). +1% to all Elemental Resistances per 15 Omniscience. Which is weird nerf to nimis / makes it worse than vengeant cascade. I have annointed Vengeant Cascade so these return and pass through the boss. On both Eater of Worlds and Shaper it felt like my dps was far lower than it should be and I did not see the visual effect of my blades returning to me. . Energy shield - makes you tanky. -::- 3. POB Pathfinder Poison Molten Strike - is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. 50% increased Lightning Damage +(10-15) to all Attributes (10-20)% increased maximum Mana Lightning Damage with Non-Critical Strikes is Lucky: Recommended Anointments: Vengeant Cascade (Ring) Rare Ring - those can give you lots of Life and. Claw's not that great, so probably 4~5mil dps assuming 1 hit + 3 proj + 5% shock; also getting bit extra st dps from tornado. Attack projectiles return to you, but also can damage you as well. Effectiveness of Added Damage: (100-150)% Requires Level 12 Throws a spectral copy of your melee weapon. Most classes can use Ensnare, and with a Vengeant Cascade the return can ensnare as well if the arrow that missed on the way out proceeds to hit on its return. The build can still definitely work without it and Vengeant Cascade, but obviously not these insane hundreds of millions DPS levels. Trying to get forbidden jewel combo for Farshot is what people will be aiming for as well as it majorly increases with the returning projectiles. Vengeant Cascade for sure. 2. requirements: 55 Maximum Life +70% Total Elemental Resistances Non-Channelling Skills have -7 to Total Mana Cost Optional affixes: Chaos. 08 May 2023 12:02:27The Steel Impale Champion excels at dealing Physical Damage and makes great use of the Impale mechanic while maintaining very respectable survivability throughout the leveling process up to and. ago. Most won't get nerfed unless its an expedition tier blanket nerf, Cascade is definitely going to. Honestly without a solid investment of like 50 div on top of an omni I wouldn't go near TS when LA is as good as it is. Note that this is no longer relevant due to the mechanical changes in 3. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness. So much good stuff Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). You can only have one Mark at a time. ) Currently doesn't work with GMP tho so you're better off just using that (also barrage has a less multiplyer that affects poison while gmp's one doesn't. Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. But, that’s still a ways off in November, and you don’t have to wait too long for Path of Exile: Blight. I damn hope it does, started league late and chose to play FB because someone said it’s great with vengeance cascade, just bought the oils for my yoke, build feels good (abit squishy and I want more damage) with 3. Let alone the hydrosphere behind the boss. Currently it does 100% + 65% (splits lose 35% damage) x 10 with snipers mark = 750% damage. Without Sniper's Mark: projectile pierces and returns. "The Molten Strike buff we have waited for yearsStep 1: The Prefixes. Curious because i'm not even using a meta build but a personal creation. Introduction. Accuracy based on INT - makes it so you can ignoire accuracy nodes and still always hit. But this question a bit wrong. But maybe GGG went a bit too far in making things look cinematic, and gave players an inaccurate picture of what Path of Exile 2 gameplay looks like. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness. I'm curious to see if each blade can hit multiple times, as it wasn't clear in the showcase. definitely going to give this a go at some point in the league. ago. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. They used to be called pizzasticks. Poe ninja does not calculate ele bow DPS correctly. Over 20 new active skill gems WILL be added. ago. Over half of the patch notes are Ruthless exclusive changes. Molten Strike is a skill that likes to stand and deliver. No more 100% more damage from return and no crucible trees. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Seismic is way, way worse this league. Removal of vengeant cascade, with no compensation or acknowlgement to the fact that it alone carried bow single target, and without it they will once again be awful. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. Nerf after nerf has left PoE in a state where weapons that don't reach at least 80% of the maximum achievable DPS are pretty much DOA due to the pressure to spec such a ridiculous amount of gear and points into defenses to survive unreactable oneshots. 00%. Honestly I would expect a vc nerf to look more like “attack projectiles always return to the player” effectively killing but the most extreme. Tested with vengeant cascade in std. Ultimatum WILL be back in maps. I've been using it on my Gluttonous Bow Tornado Shot Deadeye and it's still great. The worst mistake is not using vengeant cascade that will more than double your damage, also not using 21 20 sniper's mark and mark on. In the anoint window its showing applying Panopticon. Hydrosphere wasnt used to chain from and back to the boss. Although it is one of the passive skills on the skill tree, players. It used to be the returning projectile would explode at your feet, guaranteeing a damage zone you could stack onto the boss. The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Nerf. Pierce, chain doesnt ruin return from Distance and obstacles. Vengeant Cascade ended up being the biggest game changer, effectively doubling your clear and single target damage. Attack projectiles return to you from hitting final target. Critical Strike Chance: 6. #050. Nimis has the (dis)advantage of not needing to aim. 21] Vengeant Cascade Ele Hit Wander Build | Deadeye | Crucible | Path of Exile 3. That skill/anoint is so broken that even quin can't get it to deal zdps. all they did was remove vengeant cascade and destroy 5way xp, good patch notes ggg. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Ruthless or no Ruthless, doesn't change the fact it's bone dry. Chain / extra projectiles should be obvious enough. Even at the expected 50% return damage, splitting steel hits once, splits 5 times naturally, 4 with snipers mark. 21 it's not working correctly so we think it's a bug because some explosions is far from character. Without return, it does 100% damage with no further hits on a single target. Hey guys, here is vengeant cascade lightning strike raider build. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter build with endless upgrades, easy ranged playstyle, fastest map clearing league starter, great single target damage with Artillery Ballista. Posted by. When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. Greeting, Exiles! Today’s build is the most played one in the POE 3. It's useless with Explosive Arrow since you want the arrow to stick in a target. Rue has taken up to 95+ now, and there are many more on PoE ninja if you want to look at their setups. They can hit twice and apply 2 poisons. Anoints on amulets can activate any passive on the skill tree, including the hidden ones like Vengeant Cascade. 2nd demo video for my Lightning Strike Raider in 3. This is why "Vengeant Cascade" is so popular now, because it doubles the DPS with many bow skills. Zenith_X1 • 6 mo. Overall toon is looking fine though, just keep upgrading and grab Vengeant Cascade annoint for a big boost to DPS. Anointment Most won't get nerfed unless its an expedition tier blanket nerf, Cascade is definitely going to get bonked as will blood notch - I don't think i've ever seen them leave full invul in the game longer than a league. pob [updated from last video]: the projectiles from Frost Blades only return if they hit a wall with Nimis, but with this change: Simplified projectile returning. shaunika • 4 mo. Over the coming weeks Aer0's going to be brainstorming new builds. WAS± $44. Historic Quant/rarity WILL be reverted. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). If you see in poe ninja, most people actually pick Ricochet, and that's just because they are copying the wrong thing. This passive synergizes well with the Bow Mastery that increases damage based on projectile speed . BUT results have shown that Sniper's Mark is actually a bad mark for Vengeant Cascade. 22 PoE. 60 sec Critical Strike Chance: 5. With Vengeant Cascade we get a massive shotgunning setup. Samurai_Turtle • 7 mo. 99. But I honestly wanted to try to change to Lighning arrow from TS because of the vengeant cascade annoint, could be fun. I can't remember the last time I've had this much fun. 21 made this build double in fun - the new Vengeant Cascade annoint is completely broken and insanely fun. Even though Vengeant Cascade was nerfed, the introduction of the Returning Projectile support gem kept this build super fast and strong, which caused most of the players to choose it. Vengeant Cascade is a Notable Passive Skill in Path of Exile and has gained significant attention and discussion within the community. I am building an int stacker out of spite because I got stunlocked by someone from twit. Anoint issue with Vengeant Cascade. You could get all these stats from INT in 3. we have return from Vengeant cascade before next patch but vs group of mobs. So your filter combo probably has no one using them. GL. 20 because 3. %Increased damage based on INT - so good scaling for that good base damage. Crystallised Omniscience. Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!. Preferably a ranger build (PF/Deadeye/Raider. fandom. Welcome to Vancouver's most active nerf community! As a group we aim to host and promote regular Nerf Wars for all ages in Vancouver BC. It's actually my variation of a build presented here: The OP here knows it better, I suggest to read and watch his PoB (he has actual dmg numbers). With 90% Physical Damage. The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. totkeks. Nerf Elite 2. The primary will return after shooting, pierce you and the cast secondaries behind you.